Add a method to `pow::Target` for returning difficulty as an f64.
This adds a conversion function to U256 to get an f64. We use the method shown in the following blog post. https://blog.m-ou.se/floats/ Target::MAX was converted to a f64 and set as a const that is verified in a unit test.
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@ -232,6 +232,14 @@ impl Target {
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let d = Target::MAX.0 / self.0;
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let d = Target::MAX.0 / self.0;
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d.saturating_to_u128()
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d.saturating_to_u128()
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}
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}
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/// Computes the popular "difficulty" measure for mining and returns a float value of f64.
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///
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/// See [`difficulty`] for details.
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///
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/// [`difficulty`]: Target::difficulty
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#[cfg_attr(all(test, mutate), mutate)]
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pub fn difficulty_float(&self) -> f64 { TARGET_MAX_F64 / self.0.to_f64() }
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}
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}
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do_impl!(Target);
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do_impl!(Target);
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@ -642,8 +650,48 @@ impl U256 {
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let s = core::str::from_utf8(&buf[i..]).expect("digits 0-9 are valid UTF8");
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let s = core::str::from_utf8(&buf[i..]).expect("digits 0-9 are valid UTF8");
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f.pad_integral(true, "", s)
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f.pad_integral(true, "", s)
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}
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}
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/// Convert self to f64.
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#[inline]
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fn to_f64(self) -> f64 {
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// Reference: https://blog.m-ou.se/floats/
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// Step 1: Get leading zeroes
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let leading_zeroes = 256 - self.bits();
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// Step 2: Get msb to be farthest left bit
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let left_aligned = self.wrapping_shl(leading_zeroes);
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// Step 3: Shift msb to fit in lower 53 bits (128-53=75) to get the mantissa
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// * Shifting the border of the 2 u128s to line up with mantissa and dropped bits
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let middle_aligned = left_aligned >> 75;
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// * This is the 53 most significant bits as u128
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let mantissa = middle_aligned.0;
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// Step 4: Dropped bits (except for last 75 bits) are all in the second u128.
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// Bitwise OR the rest of the bits into it, preserving the highest bit,
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// so we take the lower 75 bits of middle_aligned.1 and mix it in. (See blog for explanation)
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let dropped_bits = middle_aligned.1 | (left_aligned.1 & 0x7FF_FFFF_FFFF_FFFF_FFFF);
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// Step 5: The msb of the dropped bits has been preserved, and all other bits
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// if any were set, would be set somewhere in the other 127 bits.
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// If msb of dropped bits is 0, it is mantissa + 0
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// If msb of dropped bits is 1, it is mantissa + 0 only if mantissa lowest bit is 0
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// and other bits of the dropped bits are all 0.
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// (This is why we only care if the other non-msb dropped bits are all 0 or not,
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// so we can just OR them to make sure any bits show up somewhere.)
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let mantissa =
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(mantissa + ((dropped_bits - (dropped_bits >> 127 & !mantissa)) >> 127)) as u64;
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// Step 6: Calculate the exponent
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// If self is 0, exponent should be 0 (special meaning) and mantissa will end up 0 too
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// Otherwise, (255 - n) + 1022 so it simplifies to 1277 - n
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// 1023 and 1022 are the cutoffs for the exponent having the msb next to the decimal point
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let exponent = if self == Self::ZERO { 0 } else { 1277 - leading_zeroes as u64 };
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// Step 7: sign bit is always 0, exponent is shifted into place
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// Use addition instead of bitwise OR to saturate the exponent if mantissa overflows
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f64::from_bits((exponent << 52) + mantissa)
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}
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}
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}
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// Target::MAX as a float value. Calculated with U256::to_f64.
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// This is validated in the unit tests as well.
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const TARGET_MAX_F64: f64 = 2.695953529101131e67;
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impl<T: Into<u128>> From<T> for U256 {
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impl<T: Into<u128>> From<T> for U256 {
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fn from(x: T) -> Self { U256(0, x.into()) }
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fn from(x: T) -> Self { U256(0, x.into()) }
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}
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}
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@ -1512,6 +1560,23 @@ mod tests {
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assert_eq!(got, want)
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assert_eq!(got, want)
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}
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}
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#[test]
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fn target_difficulty_float() {
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assert_eq!(Target::MAX.difficulty_float(), 1.0_f64);
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assert_eq!(
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Target::from_compact(CompactTarget::from_consensus(0x1c00ffff_u32)).difficulty_float(),
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256.0_f64
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);
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assert_eq!(
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Target::from_compact(CompactTarget::from_consensus(0x1b00ffff_u32)).difficulty_float(),
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65536.0_f64
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);
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assert_eq!(
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Target::from_compact(CompactTarget::from_consensus(0x1a00f3a2_u32)).difficulty_float(),
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17628585.065897066_f64
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);
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}
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#[test]
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#[test]
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fn roundtrip_compact_target() {
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fn roundtrip_compact_target() {
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let consensus = 0x1d00_ffff;
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let consensus = 0x1d00_ffff;
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@ -1614,6 +1679,23 @@ mod tests {
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#[test]
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#[test]
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#[should_panic]
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#[should_panic]
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fn work_overflowing_subtraction_panics() { let _ = Work(U256::ZERO) - Work(U256::ONE); }
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fn work_overflowing_subtraction_panics() { let _ = Work(U256::ZERO) - Work(U256::ONE); }
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#[test]
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fn u256_to_f64() {
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// Validate that the Target::MAX value matches the constant also used in difficulty calculation.
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assert_eq!(Target::MAX.0.to_f64(), TARGET_MAX_F64);
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assert_eq!(U256::ZERO.to_f64(), 0.0_f64);
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assert_eq!(U256::ONE.to_f64(), 1.0_f64);
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assert_eq!(U256::MAX.to_f64(), 1.157920892373162e77_f64);
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assert_eq!((U256::MAX >> 1).to_f64(), 5.78960446186581e76_f64);
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assert_eq!((U256::MAX >> 128).to_f64(), 3.402823669209385e38_f64);
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assert_eq!((U256::MAX >> (256 - 54)).to_f64(), 1.8014398509481984e16_f64);
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// 53 bits and below should not use exponents
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assert_eq!((U256::MAX >> (256 - 53)).to_f64(), 9007199254740991.0_f64);
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assert_eq!((U256::MAX >> (256 - 32)).to_f64(), 4294967295.0_f64);
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assert_eq!((U256::MAX >> (256 - 16)).to_f64(), 65535.0_f64);
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assert_eq!((U256::MAX >> (256 - 8)).to_f64(), 255.0_f64);
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}
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}
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}
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#[cfg(kani)]
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#[cfg(kani)]
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