Refactor is_provably_unspendable

Refactor with the aim of making the code easier to read. Code path is
covered by current unit tests.

Refactor only, no logic changes.
This commit is contained in:
Tobin Harding 2022-01-25 10:07:43 +11:00
parent e54a2d653b
commit 4b6e86658d
1 changed files with 15 additions and 4 deletions

View File

@ -499,14 +499,25 @@ impl Script {
/// Check if this is an OP_RETURN output
pub fn is_op_return (&self) -> bool {
!self.0.is_empty() && (opcodes::All::from(self.0[0]) == opcodes::all::OP_RETURN)
match self.0.first() {
Some(b) => *b == opcodes::all::OP_RETURN.into_u8(),
None => false
}
}
/// Whether a script can be proven to have no satisfying input
pub fn is_provably_unspendable(&self) -> bool {
!self.0.is_empty() &&
(opcodes::All::from(self.0[0]).classify(opcodes::ClassifyContext::Legacy) == opcodes::Class::ReturnOp ||
opcodes::All::from(self.0[0]).classify(opcodes::ClassifyContext::Legacy) == opcodes::Class::IllegalOp)
use blockdata::opcodes::Class::{ReturnOp, IllegalOp};
match self.0.first() {
Some(b) => {
let first = opcodes::All::from(*b);
let class = first.classify(opcodes::ClassifyContext::Legacy);
class == ReturnOp || class == IllegalOp
},
None => false,
}
}
/// Gets the minimum value an output with this script should have in order to be