Merge rust-bitcoin/rust-bitcoin#1670: `hash_newtype` cleanup
8ccfb412c1
Improve documentation of `hash_newtype!` (Martin Habovstiak)58876e2be9
Remove unused macro (Martin Habovstiak) Pull request description: Removed unused macro and improved documentation to address review of #1659 - see commits. I also added a note about recursion. ACKs for top commit: apoelstra: ACK8ccfb412c1
tcharding: ACK8ccfb412c1
Tree-SHA512: 3b4b0c4ffc8a5166619110d9dcb51affd5cafbb2af84a55dd540a815e4702514d99c71dc1c54aca27fb91970e7e7189d1dffb4f7da7951b0f71336ef6f32d30b
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commit
ac8702f32f
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@ -121,11 +121,11 @@ macro_rules! engine_input_impl(
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/// }
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/// ```
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///
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/// You can use any valid visibility specifier in place of `pub` or you can leave it out if you
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/// don't want the type or its field to be private.
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/// You can use any valid visibility specifier in place of `pub` or you can omit either or both, if
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/// you want the type or its field to be private.
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///
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/// Whether the hash is reversed or not depends on the inner type. However you can override it like
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/// this:
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/// Whether the hash is reversed or not when displaying depends on the inner type. However you can
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/// override it like this:
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///
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/// ```
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/// # use bitcoin_hashes::{hash_newtype, sha256};
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@ -156,6 +156,40 @@ macro_rules! engine_input_impl(
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/// struct Newtype2(hash160::Hash);
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/// }
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/// ```
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///
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/// Note: the macro is internally recursive. If you use too many attributes (> 256 tokens) you may
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/// hit recursion limit. If you have so many attributes for a good reason, just raising the limit
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/// should be OK. Note however that attribute-processing part has to use [TT muncher] which has
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/// quadratic complexity, so having many attributes may blow up compile time. This should be rare.
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///
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/// [TT muncher]: https://danielkeep.github.io/tlborm/book/pat-incremental-tt-munchers.html
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///
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// Ever heard of legendary comments warning developers to not touch the code? Yep, here's another
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// one. The following code is written the way it is for some specific reasons. If you think you can
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// simplify it, I suggest spending your time elsewhere.
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//
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// If you looks at the code carefully you might ask these questions:
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//
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// * Why are attributes using `tt` and not `meta`?!
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// * Why are the macros split like that?!
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// * Why use recursion instead of `$()*`?
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//
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// None of these are here by accident. For some reason unknown to me, if you accept an argument to
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// macro with any fragment specifier other than `tt` it will **not** match any of the rules
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// requiring a specific token. Yep, I tried it, I literally got error that `hash_newtype` doesn't
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// match `hash_newtype`. So all input attributes must be `tt`.
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//
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// Originally I wanted to define a bunch of macros that would filter-out hash_type attributes. Then
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// I remembered (by seeing compiler error) that calling macros is not allowed inside attributes.
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// And no, you can't bypass it by calling a helper macro and passing "output of another macro" into
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// it. The whole macro gets passed, not the resulting value. So we have to generate the entire
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// attributes. And you can't just place an attribute-producing macro above struct - they are
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// considered separate items. This is not C.
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//
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// Thus struct is generated in a separate macro together with attributes. And since the macro needs
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// attributes as the input and I didn't want to create confusion by using `#[]` syntax *after*
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// struct, I opted to use `{}` as a separator. Yes, a separator is required because an attribute
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// may be composed of multiple token trees - that's the point of "double repetition".
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#[macro_export]
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macro_rules! hash_newtype {
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($($(#[$($type_attrs:tt)*])* $type_vis:vis struct $newtype:ident($(#[$field_attrs:tt])* $field_vis:vis $hash:path);)+) => {
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@ -280,6 +314,16 @@ macro_rules! hash_newtype {
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};
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}
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// Generates the struct only (no impls)
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//
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// This is a separate macro to make it more readable and have a separate interface that allows for
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// two groups of type attributes: processed and not-yet-processed ones (think about it like
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// computation via recursion). The macro recursively matches unprocessed attributes, popping them
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// one at a time and either ignoring them (`hash_newtype`) or appending them to the list of
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// processed attributes to be added to the struct.
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//
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// Once the list of not-yet-processed attributes is empty the struct is generated with processed
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// attributes added.
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#[doc(hidden)]
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#[macro_export]
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macro_rules! hash_newtype_struct {
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@ -307,13 +351,14 @@ macro_rules! hash_newtype_struct {
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};
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}
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#[doc(hidden)]
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#[macro_export]
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macro_rules! hash_newtype_our_attrs {
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(hash_newtype($($attr:tt)*)) => { $($attr)* };
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($($ignore:tt)*) => {};
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}
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// Extracts `hash_newtype(forward)` and `hash_newtype(backward)` attributes if any and turns them
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// into bool, defaulting to `DISPLAY_BACKWARD` of the wrapped type if the attribute is omitted.
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//
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// Once an appropriate attribute is found we pass the remaining ones into another macro to detect
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// duplicates/conflicts and report an error.
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//
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// FYI, no, we can't use a helper macro to first filter all `hash_newtype` attributes. We would be
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// attempting to match on macros instead. So we must write `hashe_newtype` in each branch.
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#[doc(hidden)]
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#[macro_export]
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macro_rules! hash_newtype_get_direction {
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@ -323,6 +368,9 @@ macro_rules! hash_newtype_get_direction {
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($hash:ty, #[$($ignore:tt)*] $($others:tt)*) => { $crate::hash_newtype_get_direction!($hash, $($others)*) };
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}
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// Reports an error if any of the attributes is `hash_newtype($direction)`.
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//
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// This is used for detection of duplicates/conflicts, see the macro above.
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#[doc(hidden)]
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#[macro_export]
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macro_rules! hash_newtype_forbid_direction {
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@ -338,6 +386,11 @@ macro_rules! hash_newtype_forbid_direction {
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};
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}
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// Checks (at compile time) that all `hash_newtype` attributes are known.
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//
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// An unknown attribute could be a typo that could cause problems - e.g. wrong display direction if
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// it's missing. To prevent this, we call this macro above. The macro produces nothing unless an
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// unknown attribute is found in which case it produces `compile_error!`.
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#[doc(hidden)]
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#[macro_export]
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macro_rules! hash_newtype_known_attrs {
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