Add method relative::LockTime::is_implied_by
As we just did for `absolute::LockTime` add a method `is_implied_by` and deprecate `is_satisfied_by_lock`. Reasoning: it is odd to think of a lock satisfying another lock but it is clear to see that satisfaction of one lock can imply satisfaction of another.
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@ -62,11 +62,12 @@ impl LockTime {
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}
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}
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/// Returns true if this [`relative::LockTime`] is satisfied by `other` lock.
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/// Returns true if satisfaction of `other` lock time implies satisfaction of this
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/// [`relative::LockTime`].
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///
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/// This function is useful when checking sequence values against a lock, first one checks the
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/// sequence represents a relative lock time by converting to `LockTime` then use this function
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/// to see if [`LockTime`] is satisfied by the newly created lock.
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/// to see if satisfaction of the newly created lock time would imply satisfaction of `self`.
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///
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/// # Examples
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///
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@ -80,16 +81,16 @@ impl LockTime {
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///
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/// let satisfied = match test_sequence.to_relative_lock_time() {
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/// None => false, // Handle non-lock-time case.
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/// Some(test_lock) => lock.is_satisfied_by_lock(test_lock),
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/// Some(test_lock) => lock.is_implied_by(test_lock),
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/// };
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/// assert!(satisfied);
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/// ```
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pub fn is_satisfied_by_lock(&self, other: LockTime) -> bool {
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pub fn is_implied_by(&self, other: LockTime) -> bool {
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use LockTime::*;
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match (*self, other) {
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(Blocks(n), Blocks(m)) => n.value() <= m.value(),
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(Time(n), Time(m)) => n.value() <= m.value(),
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(Blocks(this), Blocks(other)) => this.value() <= other.value(),
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(Time(this), Time(other)) => this.value() <= other.value(),
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_ => false, // Not the same units.
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}
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}
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