This is the initial step towards using and maybe enforcing clippy.
It does not fix all lints as some are not applicable. They may be
explicitly ignored later.
The merkle_root of an empty tree is undefined, this is the only error
case we have for the two `bitcoin_merkle_root*` functions. We can fully
describe this error case by returning an `Option` if args are found to
be empty. We can do the same for the wrapper functions in `block`
module.
While we are at it, refactor out a recursive helper function to make
reading the code between the two functions easier.
Calls to `unwrap` outside of tests are typically unfavourable.
Hash engines do not error when calling `consensus_encode`. Instead of
the current usage of `unwrap` we can use `expect` with a descriptive
string as is done in other parts of the codebase.
Docs can always do with a bit of love.
Clean up the module level (`//!`) rustdocs for all public modules.
I claim uniform is better than any specific method/style. I tried to fit
in with what ever was either most sane of most prevalent, therefore
attaining uniformity without unnecessary code churn (one exception being
the changes to headings described below).
Notes:
* Headings - use heading as a regular sentence for all modules e.g.,
```
//! Bitcoin network messages.
```
as opposed to
```
//! # Bitcoin Network Messages
```
It was not clear which style to use so I picked a 'random' mature
project and copied their style.
* Added 'This module' in _most_ places as the start of the module
description, however I was not religious about this one.
* Fixed line length if necessary since most of our code seems to follow
short (80 char) line lengths for comments anyways.
* Added periods and fixed obvious (and sometimes not so obvious)
grammatically errors.
* Added a trailing `//!` to every block since this was almost universal
already. I don't really like this one but I'm guessing it is Andrew's
preferred style since its on the copyright notices as well.
Based on the original work by Justin Moon.
*MSRV unchanged from 1.29.0.*
When `std` is off, `no-std` must be on, and we use the [`alloc`](https://doc.rust-lang.org/alloc/) and core2 crates. The `alloc` crate requires the user define a global allocator.
* Import from `core` and `alloc` instead of `std`
* `alloc` only used if `no-std` is on
* Create `std` feature
* Create `no-std` feature which adds a core2 dependency to polyfill `std::io` features. This is an experimental feature and should be
used with caution.
* CI runs tests `no-std`
* MSRV for `no-std` is 1.51 or so
Validating a block's proof-of-work involves computing the block hash.
Returning it from BlockHeader::validate_pow avoids having callers
recompute the block hash if it is needed.
Taking an external dependency just to convert ints to byte arrays
is somewhat of a waste, especially when Rust isn't very aggressive
about doing cross-crate LTO.
Note that the latest LLVM pattern-matches this, and while I haven't
tested it, that should mean this means no loss of optimization.
The protocol has a bug where a 0u8 is pushed at the end of each
block header on the wire in headers messages. WHy this bug came
about is unrealted and shouldn't impact API design.
- Move network::encodable::* to consensus::encode::*
- Rename Consensus{En,De}codable to {En,De}codable (now under
consensus::encode)
- Move network::serialize::Error to consensus::encode::Error
- Remove Raw{En,De}coder, implement {En,De}coder for T: {Write,Read}
instead
- Move network::serialize::Simple{En,De}coder to
consensus::encode::{En,De}coder
- Rename util::Error::Serialize to util::Error::Encode
- Modify comments to refer to new names
- Modify files to refer to new names
- Expose {En,De}cod{able,er}, {de,}serialize, Params
- Do not return Result for serialize{,_hex} as serializing to a Vec
should never fail
Addresses #96.
Turns out it was being used for hex encoding/decoding, so replaced that with the `hex` crate.
i chose to import the `decode` method as:
```
use hex::decode as hex_decode
```
so that it is clear to the reader what is being decoded when it is called. "decode" is such a generic sounding function name that it would get confusing otherwise.