We currently use the functions `min_value` and `max_value` because the
consts were not available in Rust 1.41.1, however we recently bumped the
MSRV so we can use the consts now.
Currently we have a mishmash of attribution lines accompanying the SPDX
identifier. These lines are basically meaningless because:
- The date is often wrong
- The original author attributed is not the only contributor to a file
- The term "rust bitcoin developers" is basically just noise
Just remove all the attribution lines and be done with it. While we are
at it add an SPDX line to the few files missing it, whether this license
nonsense is even needed is left as an argument for another day.
fabcde036f Use package in manifest and shorten import (Tobin C. Harding)
Pull request description:
We can use `package` to rename `bitcoin_hashes` to `hashes` and `bitcoin_internals` to `internals`. This makes imports more terse with no loss of meaning.
ACKs for top commit:
apoelstra:
ACK fabcde036f
Kixunil:
ACK fabcde036f
Tree-SHA512: bc5bff6f7f6bf3b68ba1e0644a83da014081d8c6c9d578c21cb54fdd56a018f68733dd1135d05b590ba193ed9efd12fa9019182c1fed347e604d8548f6ef9103
If we use `#![cfg_attr(docsrs, feature(doc_auto_cfg))]` instead of
`#![cfg_attr(docsrs, feature(doc_cfg))]` we no longer need to manually
mark types with `#[cfg_attr(docsrs, doc(cfg(feature = "std")))]`.
Sweeeeeet.
We can use `package` to rename `bitcoin_hashes` to `hashes` and
`bitcoin_internals` to `internals`. This makes imports more terse with
no loss of meaning.
We recently created a `types` subdirectory under `script` to keep all
the `Script` and `ScriptBuf` impls together. Turns out this additional
level of subdirectory is a bit annoying and we can achieve the same
grouping by just using `script/mod.rs`.
Move code from `types/mod.rs` to `script/mod.rs`, move the two
submodules up a level, remove the `types` directory.
Our `script::read_scriptint` function is based on the constructor
code (incl. call to `set_vch`) code from Bitcoin Core. Add rustdoc
comment saying so, emit a link because there are already multiple links
to `script.h` in this file (one just right below the added comment).
We only support reads of upto 4 bytes where as Bitcoin Core allows
reading a `CScriptNum` with more bytes than that. Add a rustdoc
comment (incl. link to Bitcoin Core) mentioning that.
The `script` module is large and unwieldy.
Refactor the `script` module, splitting it up into a tree of modules.
Here are a few of the changes and their stated benefits
- Split the two script types out into separate files: Readers of the
methods can then tell immediately from the file name which type they are
reading.
- Put all the impls for the two script types together: Makes parsing the
API easier because one can more quickly see which traits are implemented
on what i.e., all the `AsRef` imlps are grouped together.
- Put the impls for the two script types in order, first `Script` then
`ScriptBuf`: Makes it easier for us to see if we missed something.
- Put the `Builder` and `Instruction` (and associated) types in their
own modules: Some devs find long files hard to navigate, so far there
hasn't been too much push back against short files.
- Put tests in a separate file: This idea was recently discussed.
This is only moving code and fixing import statements etc. No other
changes to the code.