Currently we have a mishmash of attribution lines accompanying the SPDX
identifier. These lines are basically meaningless because:
- The date is often wrong
- The original author attributed is not the only contributor to a file
- The term "rust bitcoin developers" is basically just noise
Just remove all the attribution lines and be done with it. While we are
at it add an SPDX line to the few files missing it, whether this license
nonsense is even needed is left as an argument for another day.
We can use `package` to rename `bitcoin_hashes` to `hashes` and
`bitcoin_internals` to `internals`. This makes imports more terse with
no loss of meaning.
a7117bf8f1 Document source of logic fro read_scriptint (Tobin C. Harding)
2eb2420b40 Add comment on rountripping read/write scripint (Tobin C. Harding)
657dd51e8b Use OP_0 to better mimic bitcoin core code (Tobin C. Harding)
31d254a6a8 Fix push operators URL (Tobin C. Harding)
84cd4ca964 Deprecate script::read_uint (Tobin C. Harding)
Pull request description:
Patch one does the deprecation, the rest of the PR is made up of tiny improvements to the code around reading/writing 'scriptint's (conceptually `CScriptNum`s). I did all this while trying to decipher the discussion on #1547.
### Note Please
There are many more changes in the pipeline for all this read/write "script int" stuff. This PR was done ages ago and I believe it stall adds value.
I re-did the whole PR manually because of the recent `script` module changes. I hope no one else has to do that - if you do please feel free to holla and I'll "rebase" your PR for you.
ACKs for top commit:
Kixunil:
ACK a7117bf8f1
apoelstra:
ACK a7117bf8f1
Tree-SHA512: 5e8ee7fa8d1393a1a50e4241dd947b837cc0ddd15ff1239a49e4839489459fb95d184d6773f73633d55c436310bfab0c73f806d492ed4a4215f924c6c0993936
Lock times are u32 and can necessitate encoding using 5 bytes. As such
they are "special".
Add methods `push_lock_time` and `push_sequence` for pushing absolute
lock times and sequence numbers. We do not push relative locktimes
because they are only 16 bits from the original sequence number.
Our `Builder::push_int` method is the same as Bitcoin Core `CScript`
`push_int64` method. We currently use `OP_FALSE` (equivalent to `OP_0`)
but recently we added `OP_0`, lets use it to make our code better mimic
Core (also saves devs checking that `OP_FALSE` is the same as `OP_0`).
The `script` module is large and unwieldy.
Refactor the `script` module, splitting it up into a tree of modules.
Here are a few of the changes and their stated benefits
- Split the two script types out into separate files: Readers of the
methods can then tell immediately from the file name which type they are
reading.
- Put all the impls for the two script types together: Makes parsing the
API easier because one can more quickly see which traits are implemented
on what i.e., all the `AsRef` imlps are grouped together.
- Put the impls for the two script types in order, first `Script` then
`ScriptBuf`: Makes it easier for us to see if we missed something.
- Put the `Builder` and `Instruction` (and associated) types in their
own modules: Some devs find long files hard to navigate, so far there
hasn't been too much push back against short files.
- Put tests in a separate file: This idea was recently discussed.
This is only moving code and fixing import statements etc. No other
changes to the code.