keyfork/crates/daemon/keyforkd/src/server.rs

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//! A UNIX socket server to run a Tower Service.
use keyfork_frame::{
asyncext::{try_decode_from, try_encode_to},
DecodeError, EncodeError,
};
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use std::{
io::Error,
path::{Path, PathBuf},
};
use tokio::net::UnixListener;
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use tower::{Service, ServiceExt};
#[cfg(feature = "tracing")]
use tracing::debug;
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/// A UNIX Socket Server.
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#[allow(clippy::module_name_repetitions)]
pub struct UnixServer {
listener: UnixListener,
}
/// This feels like a hack, but this is a convenient way to use the same method to quickly verify
/// something across two different error types.
trait IsDisconnect {
fn is_disconnect(&self) -> bool;
}
impl IsDisconnect for DecodeError {
fn is_disconnect(&self) -> bool {
if let Self::Io(e) = self {
if let std::io::ErrorKind::UnexpectedEof = e.kind() {
return true;
}
}
false
}
}
impl IsDisconnect for EncodeError {
fn is_disconnect(&self) -> bool {
if let Self::Io(e) = self {
if let std::io::ErrorKind::UnexpectedEof = e.kind() {
return true;
}
}
false
}
}
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impl UnixServer {
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/// Bind a socket to the given `address` and create a [`UnixServer`]. This function also creates a ctrl_c handler to automatically clean up the socket file.
///
/// # Errors
/// This function may return an error if the socket can't be bound.
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pub fn bind(address: impl AsRef<Path>) -> Result<Self, Error> {
let mut path = PathBuf::new();
path.extend(address.as_ref().components());
tokio::spawn(async move {
#[cfg(feature = "tracing")]
debug!("Binding tokio ctrl-c handler");
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let result = tokio::signal::ctrl_c().await;
#[cfg(feature = "tracing")]
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debug!(
?result,
"encountered ctrl-c, performing cleanup and exiting"
);
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let result = tokio::fs::remove_file(&path).await;
#[cfg(feature = "tracing")]
if let Err(error) = result {
debug!(%error, "unable to remove path: {}", path.display());
}
std::process::exit(0x80);
});
Ok(Self {
listener: UnixListener::bind(address)?,
})
}
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/// Given a Service, accept clients and use their input to call the Service.
///
/// # Errors
/// The method may return an error if the server becomes unable to accept new connections.
/// Errors while the server is running are logged using the `tracing` crate.
pub async fn run<S, R>(&mut self, app: S) -> Result<(), Box<dyn std::error::Error>>
where
S: Service<R> + Clone + Send + 'static,
R: From<Vec<u8>> + Send,
<S as Service<R>>::Error: std::error::Error + Send,
<S as Service<R>>::Response: std::convert::Into<Vec<u8>> + Send,
<S as Service<R>>::Future: Send,
{
#[cfg(feature = "tracing")]
debug!("Listening for clients");
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loop {
let mut app = app.clone();
let (mut socket, _) = self.listener.accept().await?;
#[cfg(feature = "tracing")]
debug!("new socket connected");
tokio::spawn(async move {
let mut has_processed_request = false;
// Process requests until an error occurs or a client disconnects
loop {
let bytes = match try_decode_from(&mut socket).await {
Ok(bytes) => bytes,
Err(e) => {
if e.is_disconnect() {
#[cfg(feature = "tracing")]
if !has_processed_request {
debug!("client disconnected before sending any response");
}
return;
}
#[cfg(feature = "tracing")]
debug!(%e, "Error reading DerivationPath from socket");
let content = e.to_string().bytes().collect::<Vec<_>>();
let result = try_encode_to(&content[..], &mut socket).await;
#[cfg(feature = "tracing")]
if let Err(error) = result {
debug!(%error, "Error sending error to client");
}
return;
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}
};
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let app = match app.ready().await {
Ok(app) => app,
Err(e) => {
#[cfg(feature = "tracing")]
debug!(%e, "Could not poll ready");
let content = e.to_string().bytes().collect::<Vec<_>>();
let result = try_encode_to(&content[..], &mut socket).await;
#[cfg(feature = "tracing")]
if let Err(error) = result {
debug!(%error, "Error sending error to client");
}
return;
}
};
let response = match app.call(bytes.into()).await {
Ok(response) => response,
Err(e) => {
#[cfg(feature = "tracing")]
debug!(%e, "Error reading DerivationPath from socket");
let content = e.to_string().bytes().collect::<Vec<_>>();
let result = try_encode_to(&content[..], &mut socket).await;
#[cfg(feature = "tracing")]
if let Err(error) = result {
if error.is_disconnect() {
#[cfg(feature = "tracing")]
if has_processed_request {
debug!("client disconnected while sending error frame");
}
return;
}
debug!(%error, "Error sending error to client");
}
has_processed_request = true;
// The error has been successfully sent, the client may perform
// another request.
continue;
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}
}
.into();
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if let Err(e) = try_encode_to(&response[..], &mut socket).await {
if e.is_disconnect() {
#[cfg(feature = "tracing")]
if has_processed_request {
debug!("client disconnected while sending success frame");
}
return;
}
#[cfg(feature = "tracing")]
debug!(%e, "Error sending response to client");
}
has_processed_request = true;
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}
});
}
}
}